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SculptGL

What it is

SculptGL is a free digital sculpting app for the web, with Windows and Chrome extension versions also available. Its tools include Brush, Inflate, Smooth, Twist, and Drag, with undo and redo for editing. Vertex painting supports color, roughness, and metalness, and users can apply alpha textures with each tool. Multiresolution sculpting uses Catmull-Clark and Loop subdivision while preserving changes across subdivision levels. For mesh work, voxel remeshing uses SurfaceNets to create quad-only meshes, while dynamic topology performs local subdivision and decimation in real time using triangles. Both methods delete UVs. SculptGL imports and exports OBJ, PLY, and STL files and can read vertex color. The maker offers a standalone version described as identical to the web app, with 32-bit and 64-bit Windows downloads. The maker’s repository says the project is no longer maintained apart from small or minor fixes and was archived on January 17, 2026.

For and against

For

  • Free and open source
  • Includes undo and redo
  • Supports OBJ, PLY, and STL import and export
  • Offers multiresolution sculpting
  • Available as a Chrome extension

Against

  • No longer maintained except for small or minor fixes
  • Remeshing methods delete UVs
  • Standalone downloads are listed for Windows

The verdict

SculptGL combines sculpting, vertex painting, and mesh tools in a free web app with Windows and Chrome extension options. Its archived, minimally maintained status may matter to users who need ongoing updates.

Who it suits

SculptGL suits people looking for a free sculpting tool on the web or Windows, with vertex painting and mesh editing options. Its maintenance status is worth considering before relying on it for ongoing work.

Plans and prices

SculptGL

Free

No paid plan or usage limits stated on the maker’s pages

Every plan, in full

On the record

Browser extension
The maker says SculptGL is also available on the Chrome Web Store.stephaneginier.com · read 30 Sep 2026
Custom settings
Users can customize camera, rendering, language, display options, and shortcuts through URL settings.stephaneginier.com · read 30 Sep 2026
Dynamic topology
Dynamic topology operates in real time with local subdivision and decimation, uses triangles, and deletes UVs.stephaneginier.com · read 30 Sep 2026
Editing
Undo and redo are supported.stephaneginier.com · read 30 Sep 2026
File formats
SculptGL supports OBJ, PLY, and STL import and export, and reads vertex color.stephaneginier.com · read 30 Sep 2026
Integrations
The maker links to tutorials on YouTube and identifies Sculptfab as Sketchfab’s fork of an old SculptGL version with a new design.stephaneginier.com · read 30 Sep 2026
Maintenance
The maker’s GitHub repository says SculptGL is no longer maintained except for small or minor fixes and was archived on January 17, 2026.github.com · read 30 Sep 2026
Multiresolution
Multiresolution sculpting supports Catmull-Clark and Loop subdivision, and retains sculpting changes when navigating between subdivision levels.stephaneginier.com · read 30 Sep 2026
Purpose
SculptGL is a digital sculpting web app powered by WebGL and JavaScript.stephaneginier.com · read 30 Sep 2026
Remeshing
Voxel remeshing uses SurfaceNets to produce quad-only meshes and deletes UVs.stephaneginier.com · read 30 Sep 2026
Sculpting tools
Its standard tools include Brush, Inflate, Smooth, Twist, and Drag.stephaneginier.com · read 30 Sep 2026
Security and privacy
The maker’s opened pages provide no security, compliance, or privacy claims.stephaneginier.com · read 30 Sep 2026
Standalone
The maker offers a standalone version described as identical to the web version; the linked archive lists 32-bit and 64-bit Windows downloads.stephaneginier.com · read 30 Sep 2026
Support
The maker links to YouTube tutorials and lists an email address, [email protected].stephaneginier.com · read 30 Sep 2026
Vertex painting
It supports PBR vertex painting for color, roughness, and metalness, plus alpha textures for each tool.stephaneginier.com · read 30 Sep 2026

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