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RetroGBm

What it is

RetroGBm is a free Game Boy Color emulator for Windows and Android, written in C++. It supports MBC1, MBC3, and MBC5 mappers, battery-backed saves, and multiple rotating save states. Emulation features include adjustable speed, Real-Time Clock emulation, cycle-accurate CPU and PPU timing, and audio emulation; it also tracks play time. The app supports controllers on both platforms, while Windows also offers keyboard remapping. GameShark codes are supported on Windows and Android, and saving those codes was added in a release.

Link play between Android and Windows is available. For original Game Boy games, users can select optional Game Boy Color palettes, including greyscale. The project repository identifies its license as GPL-3.0 and is where the site directs visitors for details and downloads. The repository states that Windows builds use Visual Studio 2026 and Android builds use Android Studio. One compatibility note is important: the v26.9 release says save states from older releases are not compatible with that version.

For and against

For

  • Free to use
  • Supports three Game Boy Color mapper types
  • Includes battery-backed saves and rotating save states
  • Link play connects Android and Windows

Against

  • Older save states are incompatible with v26.9
  • Supports Windows and Android only
  • Windows builds use Visual Studio 2026

The verdict

RetroGBm offers a focused Game Boy Color emulation feature set on Windows and Android, including saves, timing features, and link play. Check the v26.9 save-state compatibility note before relying on states from an older release.

Who it suits

RetroGBm suits people looking for a free way to emulate Game Boy Color titles on Windows or Android. It may also fit users who want save states, controller support, or cross-platform link play.

On the record

Accuracy and audio
It features cycle-accurate CPU and PPU timing and audio emulation.retrogbm.com · read 3 Oct 2026
Build requirements
The repository says Windows builds use Visual Studio 2026 and Android builds use Android Studio.github.com · read 4 Oct 2026
Cartridge support
It supports MBC1, MBC3, and MBC5 mappers.github.com · read 4 Oct 2026
Cheats
It supports GameShark cheat codes.github.com · read 4 Oct 2026
Compatibility limit
The v26.9 release states that older save states are not compatible with that release.retrogbm.com · read 3 Oct 2026
Controllers and keyboard
A release added controller support for Windows and Android and keyboard remapping for Windows.retrogbm.com · read 3 Oct 2026
Download
The site directs users to the RetroGBm GitHub repository for details and downloads.retrogbm.com · read 3 Oct 2026
Emulation controls
Users can adjust emulation speed, and the emulator supports Real-Time Clock emulation.github.com · read 4 Oct 2026
Game Boy palettes
A release added optional Game Boy Color palettes, including greyscale, for original Game Boy games.retrogbm.com · read 3 Oct 2026
GameShark
It supports GameShark on Windows and Android, with saving for GameShark codes added in a release.retrogbm.com · read 3 Oct 2026
Graphics and audio
It includes dot-based PPU timing, audio emulation, and CGB colours for DMG games with a grayscale option on Windows and Android.github.com · read 4 Oct 2026
License
The repository identifies its license as GPL-3.0.github.com · read 4 Oct 2026
Link play
It supports link cable play.github.com · read 4 Oct 2026
Mapper support
It supports MBC1, MBC3, and MBC5 mappers.retrogbm.com · read 3 Oct 2026
Play tracking
The emulator tracks play time.github.com · read 4 Oct 2026
Product
RetroGBm is a fast, lightweight Game Boy Color emulator written in C++ for Windows and Android.github.com · read 4 Oct 2026
Purpose
RetroGBm is a fast and lightweight Game Boy Color emulator for Windows and Android.retrogbm.com · read 3 Oct 2026
Saves
It supports battery-backed saves and multiple save states with rotating quick saves.github.com · read 4 Oct 2026

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