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- Proxim
On the recordRead 9 Oct 202613 facts
Proxim
Plans and prices
Free Alpha
Free
Free while the maker evaluates scalability · Windows only
Read 9 Oct 2026 · proxim.dev
On the record
- Audio controls
- The tray app lets players set microphone levels, output device, and player audio before launching a game.proxim.dev · read 9 Oct 2026
- Connection flow
- Proxim supports voice and game-data relay as well as a WebRTC handoff for direct game-to-game connections.proxim.dev · read 9 Oct 2026
- Engine support
- The listed engine SDK is for Godot, and the maker says more engine SDKs are planned.github.com · read 9 Oct 2026
- Game integration
- Games can connect through an SDK or the raw WebSocket protocol, documented at ws://127.0.0.1:5656.github.com · read 9 Oct 2026
- Intended games
- It is built for small peer-to-peer games with 4–12 players and is not aimed at dedicated-server titles.proxim.dev · read 9 Oct 2026
- License
- The SDK is MIT-licensed and the maker describes the protocol as open.proxim.dev · read 9 Oct 2026
- Maker
- The site identifies Ryan Remer as the maker and says Proxim is built by a solo developer.proxim.dev · read 9 Oct 2026
- Networking
- The app handles peer-to-peer networking without requiring game servers to host or scale.github.com · read 9 Oct 2026
- Player setup
- Players sign up with an email and password, generate a join code, and use it to join a room.proxim.dev · read 9 Oct 2026
- Product
- Proxim is a lightweight desktop companion for proximity voice chat and serverless multiplayer in PC games.proxim.dev · read 9 Oct 2026
- Stage
- The product is currently in Alpha, with the maker describing testing with friends and personally known users.proxim.dev · read 9 Oct 2026
- Support
- The maker invites bug reports through GitHub issues and says they will read every one.proxim.dev · read 9 Oct 2026
- Voice
- Its proximity voice chat spatializes audio to player positions so voices fade with distance.github.com · read 9 Oct 2026