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Pigmi

What it is

Pigmi is a desktop editor for creating texture palettes, gradient atlases, and PBR material maps. It runs on Linux, macOS, and Windows, with a Free plan listed as free. Gradient controls include linear, radial, and conic styles, stepped rows and columns, RGB or HSL interpolation, editable color stops, and opacity. Palette elements can be arranged in nested folders, selected together, reordered, shown or hidden, isolated, copied, pasted, and searched by name. Material settings cover albedo, roughness, metallic, emission, clearcoat, and clearcoat roughness. Enabled maps export as PNG or WebP, and Pigmi can create a packed MRC map while keeping document and export edits synchronized. Palette generation uses Huemint and retains locked stops. Optional Blender add-ons handle palette UV mapping, vertex-color painting, and mesh attachments. A local STDIO MCP adapter lets compatible AI clients inspect and edit documents, but requires Node.js. Editing and exporting remain local.

For and against

For

  • Supports linear, radial, and conic gradients
  • Organizes palettes in nested folders
  • Exports PNG, WebP, and packed MRC maps
  • Includes PBR material properties
  • Offers optional Blender add-ons

Against

  • Palette generation sends constraints to Huemint
  • AI adapter requires Node.js
  • Windows builds lack Authenticode signing
  • macOS release is not notarized by Apple

The verdict

Pigmi combines palette, gradient, and PBR map editing in one desktop workflow. Its local editing and broad export options are useful, while external palette generation and release-signing limitations matter for some users.

Who it suits

Pigmi suits texture artists and PBR workflows on Linux, macOS, or Windows. It also fits Blender users and people working with compatible AI clients.

Plans and prices

Free

Free

Free to use · macOS, Windows, Linux

Every plan, in full

On the record

AI integration
A local STDIO MCP adapter lets compatible AI clients inspect and edit the open document; the adapter requires Node.js.github.com · read 8 Oct 2026
Blender add-ons
Three optional Blender add-ons support palette UV mapping, vertex-color painting, and attaching mesh parts to faces or edges.github.com · read 8 Oct 2026
Build signing
The current release configuration uses ad-hoc macOS signing, has no Windows Authenticode signing, and is not notarized by Apple.github.com · read 8 Oct 2026
Exports
Pigmi exports enabled maps as PNG or WebP and can produce a packed MRC map; synchronized edits update the document and exports automatically.github.com · read 8 Oct 2026
Gradients
It supports linear, radial, and conic gradients, stepped rows and columns, RGB and HSL interpolation, editable color stops, and opacity.github.com · read 8 Oct 2026
Layers
Palette items can be organized into nested folders with multi-selection, ordering, visibility, isolation, copy and paste, and name search.github.com · read 8 Oct 2026
License
The source is available under PolyForm Perimeter License 1.0.1, which restricts using it to provide a competing product or service without a separate license.github.com · read 8 Oct 2026
Local files and network
Editing and exporting work locally; palette generation sends palette constraints to Huemint and update checks contact GitHub Releases.github.com · read 8 Oct 2026
Materials
Material properties include albedo, roughness, metallic, emission, clearcoat, and clearcoat roughness.github.com · read 8 Oct 2026
Palette generation
Palette generation uses Huemint and preserves locked color stops.github.com · read 8 Oct 2026
Purpose
Pigmi is a desktop editor for texture palettes, gradient atlases, and PBR material maps.github.com · read 8 Oct 2026
Support
The maker invites questions and bug reports through a personal Telegram contact and accepts donations to support hosting and development.pigmi.ru · read 8 Oct 2026

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