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ObjToSchematic
What it is
ObjToSchematic converts 3D models and other inputs into Minecraft blocks through a browser editor and Windows option. It can generate models from text descriptions or images, or accept .glb, .splat, .obj, .png, and .jpg files. Users can move, rotate, and scale models, with conversion settings regenerating blocks after edits. Browser workflows include Wizard and Project modes; Project adds voxel and block editing, multiple scene objects, Lua scripting, and project save/load. Build tools include palette controls, ghost previews, a slice viewer, and lasso masking. Exports use .litematic, .schematic, and .schem formats. The browser editor supports Minecraft Java and Bedrock, while the mod supports Java Edition. The maker says conversion occurs locally and models are never uploaded. The Free plan costs nothing, requires no account or payment, and has no build-size or usage cap. A Pro plan lists resource packs, modded blocks, Lua scripting, custom versions, painting, and .glb export.
For and against
For
- Free plan with no usage cap
- Local model conversion
- Multiple Minecraft export formats
- Text and image model generation
- Java and Bedrock browser support
Against
- Mod supports Java Edition
- Command-block export suits small builds
- Privacy notice gives no absolute security guarantee
The verdict
ObjToSchematic combines model conversion, editing tools, and Minecraft-focused exports in a no-cost Free plan. Its Pro-only features and command-block export limitation may matter for larger or specialized projects.
Who it suits
It suits Minecraft builders who want to turn models or images into block structures. Users needing Java and Bedrock browser editing or local conversion may value its workflow.
Plans and prices
Free
No account or payment needed · no cap on build size or usage
Read 8 Oct 2026 · objtoschematic.com
Pro
Resource packs · modded blocks · Lua scripting · custom Minecraft versions
Read 8 Oct 2026 · objtoschematic.com
On the record
- AI model generation
- Users can generate a model from a text description or an image.objtoschematic.com · read 8 Oct 2026
- Browser workflow
- The browser editor offers Wizard and Project workflows, with the Project workflow listing voxel and block editing, multiple scene objects, Lua scripting, and project save/load.objtoschematic.com · read 8 Oct 2026
- Build tools
- Features include block palette controls, ghost block previews, a slice viewer, lasso masking, and project files.objtoschematic.com · read 8 Oct 2026
- Export limitation
- The wiki says command block export is for small builds because each command block is limited to 32,500 characters.objtoschematic.com · read 8 Oct 2026
- Input and exports
- The editor accepts .glb, .splat, .obj, .png, and .jpg files and supports Minecraft exports including .litematic, .schematic, and .schem.objtoschematic.com · read 8 Oct 2026
- Integrations
- The maker lists compatibility with MCEdit, Litematica, FAWE, Axiom, and Blender.objtoschematic.com · read 8 Oct 2026
- Local conversion
- The maker says models are converted on the user's machine and never uploaded.objtoschematic.com · read 8 Oct 2026
- Maker
- The privacy notice identifies Lucas John Dower and lists Wales as the postal location.objtoschematic.com · read 8 Oct 2026
- Minecraft editions
- The browser editor supports Java and Bedrock, while the mod supports Java Edition.objtoschematic.com · read 8 Oct 2026
- Model adjustment
- Users can move, rotate, and scale a model, and conversion settings automatically regenerate the blocks after edits.objtoschematic.com · read 8 Oct 2026
- Privacy policy
- The privacy notice says the maker uses organisational and technical procedures to protect personal information, but does not guarantee that information can be fully secured.objtoschematic.com · read 8 Oct 2026
- Purpose
- ObjToSchematic converts 3D models and other inputs into Minecraft blocks.objtoschematic.com · read 8 Oct 2026
- Support
- The homepage directs users to the wiki and Discord community for help.objtoschematic.com · read 8 Oct 2026
- Usage limits
- The maker says there is no cap on build size and no usage limits.objtoschematic.com · read 8 Oct 2026