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Nintengo

On the record

Audio
The README says audio support is a work in progress and that all audio channels work in some capacity.github.com · read 2 Oct 2026
Audio status
Audio support is a work in progress, with all audio channels working in some capacity.github.com · read 1 Oct 2026
Debugging
Command-line options include CPU instruction decoding, CPU profiling, memory profiling, and an HTTP service address.github.com · read 1 Oct 2026
Desktop build
The README documents builds for Mac OS X, Linux, and Windows using Azul3D and Go.github.com · read 1 Oct 2026
Desktop platforms
The build instructions cover Mac OS X, Linux, and Windows.github.com · read 2 Oct 2026
Integrations
The project page does not list third-party integrations.github.com · read 1 Oct 2026
Interface
The listed controls include keyboard input, pause and stepping, reset, save and load state, and fast-forward speed options.github.com · read 2 Oct 2026
License
The repository identifies its license as GPL-2.0.github.com · read 2 Oct 2026
Mapper support
The listed supported mappers are NROM, MMC1, UNROM, CNROM, MMC3, ANROM, and MMC2.github.com · read 2 Oct 2026
Netplay
Nintengo includes two-player netplay using listen and connect command-line arguments.github.com · read 2 Oct 2026
Purpose
Nintengo is an NES emulator written in Go.github.com · read 2 Oct 2026
Recording
The command-line options include GIF and JPEG video recording and WAV audio recording.github.com · read 2 Oct 2026
Region modes
The emulator supports NTSC and PAL system regions.github.com · read 1 Oct 2026
ROM files
The emulator accepts a .nes file or a .nes file inside a .zip archive.github.com · read 2 Oct 2026
ROM formats
It runs .nes files and .nes files inside ZIP archives.github.com · read 1 Oct 2026
Save support
Battery-backed saves use .sav files, and save states use .nst files.github.com · read 2 Oct 2026
Security
The project page does not state security or compliance certifications.github.com · read 1 Oct 2026
WebAssembly
WebAssembly support requires Go 1.11 or higher and runs in a browser after building nintengo.wasm.github.com · read 1 Oct 2026

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