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memedit

What it is

memedit is a free, open-source command-line memory scanner and editor for offline, single-player Windows games. It attaches to a running process, scans for a value visible in the game, narrows possible addresses as that value changes, and can write a replacement value. Supported scan types are int32, uint32, int64, float32, and float64, with int32 as the default. Interactive commands cover initial and repeated scans, changed or unchanged comparisons, candidate listing, counting, value writes, reset, help, and quitting. Candidates and previous values remain in memory during the session and disappear when the program quits. Scan controls include alignment, parallel workers, chunk settings, and file-mapped memory regions. Common values such as 0 or 1 can match millions of addresses and use substantial memory, prompting before scanning unless --yes is used. The Windows/amd64 binary attaches to 64-bit processes. Most game processes require Administrator rights through UAC unless --no-elevate is used. The MIT-licensed Go project requires Go 1.27.1 or later to build.

For and against

For

  • Free and open source
  • Supports five scan value types
  • Interactive scan and write commands
  • Configurable alignment and worker settings
  • MIT License permits modification and distribution

Against

  • Windows/amd64 and 64-bit processes only
  • Most processes require Administrator rights
  • No pointer scanning, debugger, or scripting support
  • Writes occur without confirmation

The verdict

memedit provides focused scanning and editing for offline, single-player 64-bit Windows games. Use care when selecting addresses, and avoid multiplayer titles protected by anti-cheat systems.

Who it suits

memedit is intended for people learning memory scanning or changing values in offline, single-player Windows games. It is not intended for multiplayer games protected by anti-cheat systems.

On the record

Anti-cheat warning
The maker warns against using memedit on multiplayer games protected by VAC, EAC, or BattlEye because memory access can trigger bans.github.com · read 7 Oct 2026
Build
The project is written in Go without CGo and requires Go 1.27.1 or later to build.github.com · read 7 Oct 2026
Build requirement
Building memedit requires Go 1.27.1 or later; the README says make build can cross-compile the Windows binary from any platform.github.com · read 7 Oct 2026
Candidate persistence
Candidates and their previous values remain in memory during the interactive session and are discarded when the user quits.github.com · read 7 Oct 2026
Commands
Session commands include first and next scans, changed or unchanged comparisons, candidate listing, value writes, reset, help, and quit.github.com · read 7 Oct 2026
Common-value safeguard
Scans for common values such as integer 0 or 1 warn that they may match millions of addresses and use substantial memory, then prompt before proceeding unless --yes is set.github.com · read 7 Oct 2026
Intended users
The maker describes the tool as intended for offline single-player games and learning how memory scanning works.github.com · read 7 Oct 2026
License
The repository identifies its license as MIT.github.com · read 7 Oct 2026
Maker
The license copyright notice names Eduard Diachenko.github.com · read 7 Oct 2026
Memory handling
Candidates and their previous values are kept in memory during the session and discarded when the program quits.github.com · read 7 Oct 2026
Permissions
Opening most game processes needs Administrator rights, which memedit requests through a UAC prompt unless --no-elevate is used.github.com · read 7 Oct 2026
Platform requirement
The binary targets windows/amd64 and attaches to 64-bit processes.github.com · read 7 Oct 2026
Purpose
memedit is a command-line memory scanner and editor for offline, single-player Windows games.github.com · read 7 Oct 2026
Scan controls
The CLI supports alignment, parallel worker and chunk settings, and an option to include file-mapped memory regions.github.com · read 7 Oct 2026
Session commands
Interactive commands include first and repeated scans, candidate listing, writing values, counting candidates, resetting, and quitting.github.com · read 7 Oct 2026
Supported platform
The binary targets windows/amd64 and attaches to 64-bit processes.github.com · read 7 Oct 2026
Use warning
The project says to use memedit only with offline, single-player games and warns against multiplayer games protected by anti-cheat systems.github.com · read 7 Oct 2026
Value types
Supported scan types are int32, uint32, int64, float32, and float64, with int32 as the default.github.com · read 7 Oct 2026

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