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MelonLoader
What it is
MelonLoader is a free mod loader for Unity games that use Mono or Il2Cpp. It supports mods and plugins, with load-order control and dependency handling. The repository directs users to place mods and plugins in separate folders in the game installation directory, and logs go into a MelonLoader/Logs folder. Installation guidance covers an installer and manual setup from a release archive. For Il2Cpp games, the listed requirement is the .NET 6.0 Desktop Runtime; the repository says Windows installs it automatically. Windows loading uses a proxy DLL when the game starts, and that mechanism is Windows-only. Linux guidance covers WINE, Steam Proton, and native use, while Android and Oculus Quest support is marked as work in progress. Debug mode is intended for developing and debugging the loader, mods, and plugins. Configuration also includes a Mono debug server, and the Il2Cpp Assembly Generator can be set to work without contacting its remote API. MelonLoader is licensed under Apache License, Version 2.0.
For and against
For
- Supports Unity games using Mono and Il2Cpp.
- Provides mod and plugin folders.
- Includes load-order control and dependency handling.
- Offers installer and manual installation guidance.
- Il2Cpp generation can run without the remote API.
Against
- Android and Oculus Quest support is work in progress.
- Windows proxy DLL loading applies only on Windows.
- Il2Cpp games require the .NET 6.0 Desktop Runtime.
The verdict
MelonLoader offers a free route to managing mods and plugins for compatible Unity games, with separate installation guidance for different environments. Android and Oculus Quest support remains in progress.
Who it suits
It suits people who want to load mods or plugins in Unity games that use Mono or Il2Cpp. Developers may also find its debug mode and logging useful.
Plans and prices
MelonLoader
Windows/Linux installers · x86/x64 packages · nightly builds
Read 15 Oct 2026 · melonloaders.org
On the record
- 32/64-bit dependencies
- The wiki requires matching Microsoft Visual C++ 2015–2019 Redistributables for 32-bit or 64-bit games.github.com · read 15 Oct 2026
- Android status
- Android and Oculus Quest support is explicitly marked work in progress.github.com · read 15 Oct 2026
- Community and support
- The repository links to the Official Wiki and an official Discord invite.github.com · read 30 Sep 2026
- Configuration
- After first launch, Loader.cfg exposes loader, console, logging, Mono debugger and Unity/Il2Cpp settings.github.com · read 15 Oct 2026
- Debugging
- A debug mode and numerous command-line switches support diagnosing loader, Unity and mod problems.github.com · read 15 Oct 2026
- Debugging configuration
- The configuration includes a Mono debug server with a default listen address of 127.0.0.1 and port 55555.github.com · read 30 Sep 2026
- Development
- Debug mode is intended to help develop and debug MelonLoader, plugins, and mods.github.com · read 30 Sep 2026
- Documentation depth
- The official wiki documents automated and manual installation, launcher detection, Linux environment variables, troubleshooting pitfalls, support contact and launch arguments.github.com · read 15 Oct 2026
- Game logs
- MelonLoader writes logs to a MelonLoader/Logs folder in the game's installation directory.github.com · read 30 Sep 2026
- Il2Cpp requirement
- Il2Cpp games require the .NET 6 Desktop Runtime; Windows installation can install it automatically.github.com · read 15 Oct 2026
- Installation methods
- Users can install through the dedicated installer or manually copy the loader directory and proxy DLLs into a closed game directory.github.com · read 15 Oct 2026
- Install options
- The repository links to an installer guide and provides instructions for manual installation from a release archive.github.com · read 30 Sep 2026
- Licence
- The repository and installer are licensed under Apache License 2.0.github.com · read 15 Oct 2026
- License
- The repository states MelonLoader is licensed under Apache License, Version 2.0.github.com · read 30 Sep 2026
- Limit: anti-cheat
- The same review warns that DLL injection is unsuitable for games with kernel-level anti-cheat because of ban risk.hysenlabs.com · read 15 Oct 2026
- Limit: compatibility
- An independent technical review says games with their own version.dll or launchers that verify files can fail to start with the proxy approach.hysenlabs.com · read 15 Oct 2026
- Limit: difficult setup
- A Steam community poster describes the tool as aimed at expert users, complicated, dependent on old versions for some patches and difficult to remove.steamcommunity.com · read 15 Oct 2026
- Limit: launch failures
- A BONELAB Steam discussion reports the game stopping before launch, a missing Bootstrap.dll message and difficulty removing residual loader files.steamcommunity.com · read 15 Oct 2026
The review
MelonLoader is a free injection-based loader for Unity games that use Mono or Il2Cpp. It is best suited to players adding supported mods and plugins, as well as developers who need debugging tools. Its broad Unity runtime coverage and load-order controls make it a practical choice, provided your game and platform are supported.
Overview
MelonLoader loads mods and plugins into compatible Unity games, keeping them in separate Mods and Plugins folders in the game’s installation directory. Load-order control and dependency handling help when several add-ons need to work together, but they do not make MelonLoader a general-purpose mod manager: it is for Unity games using Mono or Il2Cpp.
Installation can follow an installer guide or be done manually from a release archive. Logs are written to a MelonLoader/Logs folder inside the game directory, giving users a defined place to check when troubleshooting. The Il2Cpp Assembly Generator can be configured to run without contacting its remote API, a useful option for offline setups.
Key features
- Mono and Il2Cpp support: One loader covers both Unity runtime types, so runtime choice alone does not require a different tool.
- Organized add-on loading: Separate folders for mods and plugins, plus load-order control and dependency handling, suit multi-add-on setups.
- Debug mode: Intended for developing and debugging MelonLoader, plugins, and mods; its value is greater for creators and maintainers than for players who only install add-ons.
- Configuration and logs: Logs go to a dedicated folder in the game directory. The configuration includes a Mono debug server with a default listen address of 127.0.0.1 and port 55555.
Pricing
MelonLoader: free (Apache License 2.0). The free plan includes the loader without a trial period or a paid tier to weigh against it. Apache License 2.0 governs MelonLoader; the repository also identifies HarmonyX and MonoMod, two third-party libraries, as MIT licensed. No seat or quota terms apply in the published plan.
Platforms
MelonLoader supports Windows, Linux, and macOS. Linux guidance covers WINE, Steam Proton, and native use. On Windows, it uses a proxy DLL to load when the game starts; that mechanism applies only to Windows. For Il2Cpp games, the stated requirement is the .NET 6.0 Desktop Runtime, which the page says is installed automatically on Windows.
Android and Oculus Quest support are marked as work in progress, so players on those platforms should not treat them as established options. Supported games must be Unity titles built on Mono or Il2Cpp.
Who it's for
MelonLoader is a strong fit for players whose Unity games have compatible mods or plugins, particularly when their setup needs load-order control or dependency handling. Developers may also value the debug mode, logs, and configurable Mono debug server. It is not the right choice for games outside Unity, and Android or Oculus Quest users should wait for support to mature.
Pros and cons
Pros
- Free and openly licensed: The plan costs nothing, and the project uses Apache License 2.0.
- Works across both Unity runtime types: Mono and Il2Cpp support broadens its usefulness among compatible Unity games.
- Useful controls for larger setups: Load-order control and dependency handling help coordinate multiple mods and plugins.
- Installation and troubleshooting paths: Users can choose guided or manual installation and have a designated log folder for diagnosis.
Cons
- Limited to compatible Unity games: It does not serve as a general loader for other game engines.
- Android and Quest support is unfinished: Players on those platforms cannot count on mature support.
- Il2Cpp has a runtime prerequisite: The .NET 6.0 Desktop Runtime is required, even though Windows installs it automatically according to the page.
Alternatives
For a broader selection, browse Game Mod Loaders. Consider SMAPI instead for its own supported games; its free plan requires Stardew Valley 1.6.14 or later on Linux, macOS, Windows, or Steam Deck. CLEO is another free option for Windows and iOS.
Satisfactory Mod Loader is free and supports Linux and Windows, with no required dependencies; its stated scope includes Windows client and server and Linux server. BepInEx may suit users seeking a free, open-source loader with manual installation and stable or bleeding-edge builds across Linux, macOS, and Windows.
Cyber Engine Tweaks is a free, MIT-licensed framework for Linux and Windows. Hell2Modding is a free alternative for macOS and Windows. ModTek is a free mod loader for the BattleTech PC game on Linux, macOS, and Windows. MWSE is free software under the GNU GPL for Linux and Windows, and welcomes contributions including ideas, bug fixes, documentation, and new features.
Verdict
Choose MelonLoader if you want a free way to load mods and plugins into a compatible Unity game and value support for both Mono and Il2Cpp. Its loading controls, debugging features, and installation options make it a capable choice for players and developers alike. Look elsewhere if your game is not a supported Unity title, or if you need established Android or Oculus Quest support.