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LivePlay

What it is

LivePlay is a free desktop audio playback app for live shows, designed for live sound operators managing cues during events. Playlists and cart buttons support cue groups, fades, loops, crossfades, and next-cue actions. Cues can route to channels on one or more audio interfaces. Mixing and monitoring tools include audio buses, EQ, gate, compressor, auxiliary sends, output meters, loudness targets, and a master limiter. Operators can control playback with mouse, touch, keyboard, MIDI, HTTP, or WebSocket. Media can be added by drag-and-drop or YouTube audio import, with waveform display and LTC timecode output. A desktop controller can connect to a local or remote audio server over a network. LivePlay runs on Linux, macOS, and Windows and is released under AGPL-3.0-only. The free plan includes all features with no licence fees, subscriptions, or paywalls. Remote control uses plain HTTP and WebSocket; installers are unsigned and macOS builds are not notarized.

For and against

For

  • Cue groups, fades, loops, and crossfades
  • Routing to multiple audio-interface channels
  • Mouse, MIDI, HTTP, and WebSocket control
  • Waveform display and LTC output
  • Free with all features

Against

  • Remote control uses plain HTTP and WebSocket
  • Maker advises using remote control on trusted networks
  • Released installers are unsigned
  • macOS builds are not notarized

The verdict

LivePlay provides a free, feature-rich cue playback workflow for live-event audio across three desktop platforms. Network and installer security conditions should be considered before deployment.

Who it suits

It suits live sound operators and event teams that need cue playback, routing, mixing, and multiple control methods on desktop systems. It is also relevant for users who need networked remote control or LTC output.

Plans and prices

Free

Free

All features · no licence fees, subscriptions, or paywalls

Every plan, in full

On the record

Audio routing
Cues can be routed to channels on one or more audio interfaces.github.com · read 8 Oct 2026
Controls
LivePlay supports mouse, touch, keyboard, MIDI, HTTP, and WebSocket control.github.com · read 8 Oct 2026
Cue playback
Playlists and cart buttons support cue groups, fades, loops, crossfades, and next-cue actions.github.com · read 8 Oct 2026
Installer signing
The maker states that released installers are unsigned and that macOS builds are not notarized.github.com · read 8 Oct 2026
Intended users
The maker describes LivePlay as built for live sound operators and live-event audio playback.github.com · read 8 Oct 2026
License
LivePlay is released under the AGPL-3.0-only license.github.com · read 8 Oct 2026
Media and timecode
The app supports drag-and-drop and YouTube audio import, waveform display, and LTC timecode output.github.com · read 8 Oct 2026
Mixing and monitoring
Features include audio buses, EQ, gate, compressor, auxiliary sends, output meters, loudness targets, and a master limiter.github.com · read 8 Oct 2026
Network security
The maker says remote control uses plain HTTP and WebSocket and advises using it on a trusted network.github.com · read 8 Oct 2026
Purpose
LivePlay is an audio playback app for live shows, designed for cue management by live sound operators.tdoukinitsas.github.io · read 8 Oct 2026
Remote operation
A desktop controller can connect to a local or remote audio server on a network.github.com · read 8 Oct 2026
Support
Users can report problems through the project's GitHub issue tracker.github.com · read 8 Oct 2026

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