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Diversion

What it is

Diversion is a cloud-native version control system for code, game assets, and media, with real-time collaboration. It tracks changes automatically and syncs them to the cloud without manual push or pull. Repositories can contain tens of millions of files and hundreds of terabytes, and partial or shallow checkouts are available. Alongside source code, it versions large binary files such as textures, 3D models, audio, video, and datasets. Its Unreal Engine integration supports UGS and Horde workflows; Diversion Connect brings sync status, commits, branches, and change history into Unity Editor. Jenkins and TeamCity integrations and a RESTful Web API are also listed. Studio and higher add code and asset reviews, hard locks, and granular permissions. Diversion says it encrypts data at rest and in transit and completed a SOC 2 Type I audit. Enterprise options include on-premises and private-cloud deployment. Education is free for eligible academic institutions for up to 10 users. Pro - A costs $25 a month and is billed per user/month; it allows up to 50 seats, includes 100GB storage, unlimited repositories, and up to three webhooks.

For and against

For

  • Tracks code alongside large binary files.
  • Changes sync to the cloud automatically.
  • Partial and shallow checkouts are available.
  • Integrates with Unreal Engine and Unity Editor.
  • Enterprise options include on-premises and private-cloud deployment.

Against

  • Free Education plan requires eligibility.
  • Indie plan is free only for the first 5 users.
  • Pro - A costs $25 a month, billed per user/month.

The verdict

Diversion combines version control for code and large assets with editor and CI/CD integrations. Review the plan limits and deployment choices to determine which arrangement fits your team.

Who it suits

Diversion may suit game development, virtual production, architectural visualization, AI/ML, and other creative teams working with large files. Its listed integrations also address teams using Unreal Engine, Unity, Jenkins, or TeamCity.

Plans and prices

Indie

Free

Eligibility required · 100GB storage · $10 per additional 100GB/month · up to 5 repositories

Education

Free

Academic eligibility required

Pro

$25a month

21-day free trial · 50 seats · 100GB storage · unlimited repositories

Studio

$35a month

21-day free trial · 200 users · 100GB storage · unlimited repositories

Pro - A

$25a month

Scale up to 50 seats · 100GB storage · $10/m each additional 100GB · unlimited repositories

Studio - AA

$35a month

Up to 200 users · everything in Pro · code and asset reviews · unlimited webhooks

Enterprise

Priced on request

Unlimited users · on-premises/private-cloud deployment · custom storage · multi-site proxy

Enterprise - AAA

Priced on request

Unlimited users · on-prem/private cloud · multi-site deployment · SAML SSO

Every plan, in full

On the record

API examples and SDK coverage
Diversion's API documentation is described as having working examples in Python, TypeScript, Go, C# and cURL.linkedin.com · read 14 Oct 2026
Art previews
Diversion advertises in-product previews for UAsset, FBX, GLB and OBJ files.diversion.dev · read 14 Oct 2026
Audience
Diversion says it is built for game developers, virtual production and architectural visualization studios, AI/ML teams, and other creative teams working with large files.diversion.dev · read 2 Oct 2026
Backups
The security page says backups run point-in-time, hourly, daily, and monthly across multiple regions, with regular recovery testing.diversion.dev · read 2 Oct 2026
Branching and merging
Diversion provides Git-like branching and merging for flexible workflow strategies.diversion.dev · read 14 Oct 2026
Code and asset reviews
Reviews allow engineers, artists and QA users to compare branches, comment on files or lines, approve changes and merge from the review.diversion.dev · read 14 Oct 2026
Collaboration
Studio and higher include code and asset reviews, hard locks, and granular permissions.diversion.dev · read 2 Oct 2026
Company founding
Y Combinator lists Diversion as founded in 2021 and part of its Summer 2022 batch.ycombinator.com · read 14 Oct 2026
Company headquarters and size
LinkedIn lists San Francisco headquarters and an 11-50 employee company size.linkedin.com · read 14 Oct 2026
Company legal name
The legal entity is Diversion Company, Inc., a Delaware company.diversion.dev · read 14 Oct 2026
Conflict prevention
The product offers cross-branch conflict alerts and exclusive file locks for assets that cannot be merged safely.diversion.dev · read 14 Oct 2026
Deployment
Enterprise options include on-premises and private-cloud deployment, while the security page also lists hybrid hosting.diversion.dev · read 2 Oct 2026
Desktop app
The desktop app can log in, create or clone repositories and show synchronization status without using the terminal.diversion.dev · read 14 Oct 2026
Documentation and support
Support is provided through documentation, in-product help, Discord and support email.diversion.dev · read 14 Oct 2026
Funding news
GamesBeat reported in 2025 that Diversion raised $12 million for its version-control platform for creative industries.gamesbeat.com · read 14 Oct 2026
Game-engine integrations
Official integrations are offered for Unreal Engine and Unity, and the company says Godot and other engines can also be used.diversion.dev · read 14 Oct 2026
Git interoperability
The Fab listing says users can import Git projects and keep them synchronized with Diversion.fab.com · read 14 Oct 2026
Installation
The official GitHub quickstart installs macOS/Linux with a shell script and Windows with an installer, then uses dv login, clone, status and commit commands.github.com · read 14 Oct 2026

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