- Home
- 3D Rigging Software
- BlenRig
BlenRig
What it is
BlenRig is a free Blender add-on for automatically rigging and skinning humanoid characters. Its rigging system combines a BlenRig armature with a mesh deform cage, lattices, and pre-rigged weight-transfer meshes for automatic character weighting. The current version supports biped characters, and the maker describes the rig as intended for feature-film-quality character work with an advanced facial system. To use it, add the rig through Blender’s Object Add panel, then access its controls and tools in the View3D sidebar. The Rigging Assistant includes automated guides for the process. BlenRig 6 v5.0.0 is described as working with Blender 5 and later, while the README identifies BlenRig 6 as beta. That release added mocap compatibility properties to limbs and turns off simultaneous IK/FK by default. The project is GPL-3.0 licensed, and its README links to a Discord community and the creator’s YouTube channel for resources. The separately sold Fredegund skeleton helps fund BlenRig 6 development; it is a related product rather than part of the free add-on.
For and against
For
- Free and GPL-3.0 licensed
- Automates character weighting with transfer meshes
- Includes automated guides in the Rigging Assistant
- Version 5.0.0 added mocap compatibility properties
Against
- Current version supports biped characters only
- BlenRig 6 is identified as beta
The verdict
BlenRig offers a broad rigging workflow for biped characters inside Blender, including guided setup and automatic weighting. Check the beta status and character limits before adopting it for a project.
Who it suits
BlenRig suits Blender users rigging biped characters who want automated weighting tools and guided setup. Its current character support is limited to bipeds.
Plans and prices
BlenRig
Biped characters only
Read 8 Oct 2026 · github.com
On the record
- Blender compatibility
- The latest release is BlenRig 6 v5.0.0, described as working with Blender 5+, and the README identifies BlenRig 6 as beta.github.com · read 8 Oct 2026
- Character support
- The current version supports biped characters; the maker says more presets may be supported in the future.github.com · read 8 Oct 2026
- Game engine workflow
- The maker describes Fredegund as rigged with techniques compatible with game engines.superhivemarket.com · read 8 Oct 2026
- Integration
- The maker says the separately sold Fredegund skeleton supports automatic integration with Mixamo animations through the Mixamo Addon.superhivemarket.com · read 8 Oct 2026
- License
- The GitHub repository identifies the project as GPL-3.0 licensed.github.com · read 8 Oct 2026
- Mocap
- Version 5.0.0 added mocap compatibility properties to limbs and disables simultaneous IK/FK by default.github.com · read 8 Oct 2026
- Purpose
- BlenRig is an auto-rigging and skinning system for Blender that provides a feature-film-quality rig with an advanced facial system.github.com · read 8 Oct 2026
- Related product
- The maker describes BlenRig as a free and open-source Blender rigging add-on and says sales of the Fredegund skeleton support BlenRig 6 development.superhivemarket.com · read 8 Oct 2026
- Rig creation
- Rig creation includes a BlenRig armature, a mesh deform cage and lattices, and pre-rigged weight-transfer meshes for automatic character weighting.github.com · read 8 Oct 2026
- Support
- The README lists a Discord community and the creator’s YouTube channel as contact and resource links.github.com · read 8 Oct 2026
- Workflow
- Users add the rig from Blender’s Object Add panel and access controls and tools in the View3D sidebar, including automated guides in the Rigging Assistant.github.com · read 8 Oct 2026