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Bedrock Voice Chat

What it is

Bedrock Voice Chat adds proximity voice chat to Minecraft Bedrock and Java servers. As players move apart, voice volume fades; range and falloff can be configured, and whisper and spectator modes are available. Players can use persistent group channels, set individual listener volume from 0 to 150%, and mute or deafen without leaving a channel. Every build includes multitrack recording, creating a separate timecoded track for each player. The service lists support for Bedrock Dedicated Server, Realms, Aternos, Fabric, PaperMC, and other servers users control. Xbox, PlayStation, and Switch players can use the mobile app alongside their console and sign in with the same account. The site says voice is encrypted with QUIC and mutual TLS, with typical end-to-end latency of 41 ms. Recording must be started by a person and stays visible; the server does not capture audio on its own. Self-hosted audio does not reach the maker. The free self-hosted plan has no seat count or per-player billing. Setup is described as one server binary and one world addon, with documentation for setup, configuration, and troubleshooting.

For and against

For

  • Configurable proximity range and falloff.
  • Multitrack recording is included in every build.
  • No seat count or per-player billing on the free plan.
  • Self-hosted audio does not reach the maker.
  • Mobile app supports console players alongside their console.

Against

  • The free plan is self-hosted.
  • Recording must be started by a person.
  • Hosted server options are listed as coming soon, with pricing TBD.

The verdict

Bedrock Voice Chat offers proximity audio and recording for a range of Minecraft server setups. Its free plan is self-hosted, so users should consider that hosting model before getting started.

Who it suits

It suits Minecraft Bedrock and Java server players who want proximity voice, persistent channels, or multitrack recording. Console players can join through the mobile app alongside their console.

Plans and prices

Free · self-hosted

Free

No seat count · no per-player billing · multitrack recording included

Every plan, in full

On the record

Channels
Players can use persistent group channels, adjust individual listener volume from 0 to 150%, and mute or deafen without leaving a channel.bedrockvoicechat.com · read 7 Oct 2026
Console access
Xbox, PlayStation, and Switch players can use the mobile app alongside their console and sign in with the same account.bedrockvoicechat.com · read 7 Oct 2026
Encryption and latency
The site says voice is encrypted with QUIC and mutual TLS and gives typical end-to-end latency as 41 ms.bedrockvoicechat.com · read 7 Oct 2026
Hosted options
A members server and private hosted instances with dedicated resources and support are listed as coming soon with pricing shown as TBD.bedrockvoicechat.com · read 7 Oct 2026
Integrations
Integrations include an Elgato Stream Deck plugin, a client WebSocket API, a server HTTP API with mTLS, and a server WebSocket API.bedrockvoicechat.com · read 7 Oct 2026
Proximity audio
Voice volume fades with distance, with configurable range and falloff, whisper mode, and spectator mode.bedrockvoicechat.com · read 7 Oct 2026
Purpose
Bedrock Voice Chat adds proximity voice chat to Minecraft Bedrock and Java servers.bedrockvoicechat.com · read 7 Oct 2026
Recording
Recording creates a separate timecoded track for each player, and multitrack recording is included in every build.bedrockvoicechat.com · read 7 Oct 2026
Setup and support
The site describes setup as one server binary, one world addon, and about five minutes, and links to documentation for setup, configuration, and troubleshooting.bedrockvoicechat.com · read 7 Oct 2026
Sign-in
Players sign in with their existing Microsoft account, which the site says is used solely to identify them and connect them to Minecraft.bedrockvoicechat.com · read 7 Oct 2026
Supported servers
The site lists Bedrock Dedicated Server, Realms, Aternos, Fabric, PaperMC, and other hosts the user controls.bedrockvoicechat.com · read 7 Oct 2026
Voice privacy
The site says the server does not capture audio on its own, recording must be started by a person and remains visible, and self-hosted audio never reaches the maker.bedrockvoicechat.com · read 7 Oct 2026

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