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8bit.page

What it is

8bit.page is a browser-based workspace for drawing pixel art, animating it, exporting files, and publishing artwork. Its editor includes drawing tools, layers, palettes, symmetry, shortcuts, and image conversion with adjustable detail and color count. Projects can use fixed or expandable canvases, with standard custom sizes up to 1024 px and an advanced option up to 2048 px. Animation is built frame by frame, with onion skinning, live playback, per-frame timing, and tags. Export options include still images, animation, sprite sheets with JSON metadata, and video; some formats require fixed-canvas Projects. You can create, animate, and export for free without an account. Editable Projects autosave in the current browser, while signed-in users can choose Cloud sync and version recovery for individual Projects. Publishing makes a rendered Artwork page that can be public or link-only, with settings for comments, downloads, and expiry. Private live editing supports up to eight editors including the owner; the owner signs in and guests can join without accounts. The maker describes it for pixel artists, game developers, animators, and anyone who wants to place a few pixels.

For and against

For

  • Create, animate, and export without paying or signing in.
  • Animation includes onion skinning and per-frame timing.
  • Exports include sprite sheets with JSON metadata.
  • Private live editing supports up to eight editors.
  • Users retain ownership of work they create and publish.

Against

  • Tilemap tools are not included.
  • Autosaved editable Projects stay in the current browser by default.
  • Anyone with a link can view link-only Artwork.
  • Some export formats require fixed-canvas Projects.

The verdict

8bit.page covers pixel drawing, animation, export, and sharing in a browser. Check the canvas-related export limits and link-only visibility settings when planning a project.

Who it suits

8bit.page suits pixel artists, game developers, and animators who want browser-based drawing and animation tools. It also fits occasional pixel work, including for people who want to start without creating an account.

Plans and prices

Free

Free

Create pixel art, animate, and export for free · Private Artwork and retained cloud Project versions share online storage · Limit increases reviewed individually

Every plan, in full

On the record

Animation
Users can make frame-by-frame animations and preview motion with onion skinning.8bit.page · read 8 Oct 2026
Artwork pages
Publishing creates a page for rendered Artwork, with public or link-only visibility and settings for comments, downloads, and expiry.8bit.page · read 8 Oct 2026
Audience
The maker describes the product as intended for pixel artists, game developers, animators, and anyone who wants to place a few pixels.8bit.page · read 8 Oct 2026
Canvas sizes
Projects support fixed or expandable canvases; standard custom dimensions go up to 1024 px and an advanced size option goes up to 2048 px.8bit.page · read 8 Oct 2026
Collaboration
Private collaboration sessions support up to eight people; the owner signs in, while invited guests do not need accounts.8bit.page · read 8 Oct 2026
Drawing
The editor has drawing tools, layers, palettes, and keyboard, pointer, clipboard, and drag-and-drop workflows.8bit.page · read 8 Oct 2026
Editor tools
The editor includes drawing tools, layers, palettes, symmetry, shortcuts, and image-to-pixel conversion.8bit.page · read 8 Oct 2026
Export
Exports include still images, animation loops, sprite sheets with JSON metadata, and video in formats including PNG, SVG, GIF, APNG, WebP, WebM, and MP4.8bit.page · read 8 Oct 2026
Export formats
Exports include PNG, JPG, WebP, SVG, GIF, APNG, animated WebP, sprite sheets with JSON metadata, WebM, and MP4, with some formats limited to fixed-canvas Projects.8bit.page · read 8 Oct 2026
Free use
You can create pixel art, animate, and export without paying, and no account is needed to start.8bit.page · read 8 Oct 2026
Image conversion
The image-to-pixel-art workflow lets users adjust detail and color count, then add the result as a new layer.8bit.page · read 8 Oct 2026
Local saving and Cloud
Editable Projects autosave in the current browser by default, while signed-in users can opt individual Projects into Cloud sync and version recovery.8bit.page · read 8 Oct 2026
Notable limit
Animated exports use fixed-canvas Projects, and export availability depends on canvas mode and export type.8bit.page · read 8 Oct 2026
Ownership
Users retain ownership of everything they create and publish on 8bit.page.8bit.page · read 8 Oct 2026
Privacy
The privacy policy says 8bit.page does not sell personal information and does not use Artwork to train AI models.8bit.page · read 8 Oct 2026
Product
8bit.page is a browser-based workspace for drawing pixel art, animation, export, publishing, and sharing.8bit.page · read 8 Oct 2026
Saving
Editable Projects autosave in the browser on the current device; signed-in users can optionally sync individual Projects through 8bit Cloud.8bit.page · read 8 Oct 2026
Security
The privacy policy says the service uses reasonable technical and organisational measures, while noting that absolute security cannot be guaranteed.8bit.page · read 8 Oct 2026

The review

Overview

8bit.page is a browser workspace for making pixel art, building animations, and sharing finished artwork. It is a strong fit for pixel artists and animators who want to start creating without paying or setting up an account. Its unusually broad export range makes it useful for moving work into different formats, while browser-based saving and link-only sharing require some care.

Key features

The editor brings together drawing tools, layers, palettes, indexed color tools, symmetry, and shortcuts, with keyboard, pointer, clipboard, and drag-and-drop workflows. Image conversion gives control over detail and color count, then places the result on a new layer. That makes it a useful starting point for pixel work based on an image, while leaving room to edit the converted result.

Animation uses a frame timeline with onion skinning, live playback, per-frame timing, and animation tags. These tools support both drawing motion and organizing frames. Canvases can be fixed or expandable, with standard custom sizes up to 1024 px and an advanced option up to 2048 px. Game developers who build levels from tiles will need another tool for that work: 8bit.page has no tilemap tools.

Export options include PNG, JPG, WebP, SVG, GIF, APNG, animated WebP, sprite sheets with JSON metadata, WebM, and MP4. Some formats work only with fixed-canvas Projects, so projects intended for a particular output should be set up with that constraint in mind. Publishing creates a rendered Artwork page with public or link-only visibility, plus settings for comments, downloads, and expiry.

Editable Projects autosave in the current browser. Signed-in users can opt individual Projects into Cloud sync and version recovery, while private live editing supports up to eight editors, including the owner; the owner must sign in, but guests can join without accounts. Link-only Artwork is unlisted, but anyone with the link can view it, and the link has no password protection. Users retain ownership of what they create and publish. The privacy policy says 8bit.page does not sell personal information or use Artwork to train AI models, and describes reasonable technical and organisational security measures while acknowledging that absolute security cannot be guaranteed.

Pricing

The Free plan costs nothing. It includes pixel art creation, animation, and export, with no account required to start. Private Artwork and retained cloud Project versions draw on shared online storage, and limit increases are reviewed individually. There is no free trial because the free plan is the product's entry point.

This plan suits individual artists and developers who can work within the shared storage allowance and are comfortable with browser-based saving. Cloud sync and version recovery require signing in and opting Projects in; local autosaves stay in the current browser. Teams can use live editing with up to eight editors, but the owner needs an account. There are no paid plans described here, so readers needing more storage should check whether an individual limit increase meets their needs.

Platforms

8bit.page runs in a web browser, with Android and iOS listed as supported platforms. Its Projects autosave in the current browser on the current device, so users moving between devices should opt into Cloud sync for the Projects they want to carry across.

Who it's for

Pixel artists get a drawing and animation workspace with layers, palettes, and image conversion. Animators can use the timeline and frame controls, while game developers can export sprite sheets with JSON metadata and video. It is less suitable as a complete game-art pipeline for developers who need tilemap tools, or for projects that depend on formats restricted to fixed canvases.

Pros and cons

  • Pros: Drawing, animation, publishing, and a wide set of image, sprite-sheet, and video exports are available on the free plan.
  • Pros: Users can begin without an account, and live editing lets up to eight people work together with guests joining account-free.
  • Pros: Optional Cloud sync and version recovery give signed-in users a way to preserve selected Projects beyond browser-local autosaving.
  • Cons: Link-only Artwork is visible to anyone who gets the link, with no password protection.
  • Cons: Some export formats require fixed-canvas Projects, which can limit flexibility for expandable-canvas work.
  • Cons: There are no tilemap tools, and private Artwork plus retained cloud versions share online storage.

Alternatives

Browse pixel art software if you want to compare more tools. Choose Pixelorama if you want free and open-source software across Windows, Linux, macOS, and Android as well as web. dotpict is a mobile option for Android and iOS; most features are free, though its App Store listing shows ads and in-app purchases, and Premium is $3.99, paid once. Consider LibreSprite for a free, open-source option on Android, Linux, macOS, or Windows.

Picotap includes every feature on its free plan, with ads in the artwork list and when closing the editor; its Remove Ads plan is one-time, with the price not stated. Pix2D is another free, open-source option for Android, Linux, macOS, web, and Windows. On iOS, Pixaki's free Intro plan has no time limits or ads, but caps projects at three layers plus one reference layer, eight animation frames, and a 160 × 160 px canvas, with basic import and export formats. Pixel Studio spans Android, iOS, macOS, and Windows; its free plan contains ads, while PRO costs $12.99, paid once. Pixelc is free and open source across Android, Linux, macOS, web, and Windows, with a separate Android Premium purchase.

Verdict

Choose 8bit.page if you want a free browser workspace that takes pixel art from drawing through animation and export, with publishing and small-group live editing built in. Its breadth is the main reason to pick it. Look elsewhere if tilemap editing is central to your work, you need every export format to work with expandable canvases, or link-only sharing is not private enough for your project.

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